… and I have strong suspicions that the reason it wasn't a full TPK was the GM fudging things to save the one character who had a vague possibility of survival (mine). It's a rather long story, but worth it for both the sheer number of fuckups, and the awesome level of fuckup at the end.
( Read the thrilling story inside! )
So... yeah. Rather epic in the amount of stuff going badly, bad choices, and so forth there. I then get given the decision on whether the vigil should fund True Resurection on the dead PCs, so we can try and stop the demons and others getting the McGuffin. Being rather harsh, my character basically says on three out of four of them "No, because they're idiots and/or traitors."
( Read the thrilling story inside! )
So... yeah. Rather epic in the amount of stuff going badly, bad choices, and so forth there. I then get given the decision on whether the vigil should fund True Resurection on the dead PCs, so we can try and stop the demons and others getting the McGuffin. Being rather harsh, my character basically says on three out of four of them "No, because they're idiots and/or traitors."